Developer Reveals How Live Actors Sneak into the ‘The Under Presents’, and When You Can Find Them

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The Under Presents is a genre-defying VR experience with a curious secret: from time to time some of its characters are puppeteered by real people, and if you’re lucky, you could be part of the show.

Etee Finger-tracking VR Controller Kickstarter Concludes with Over $110K in Funding

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London-based hardware startup TG0 launched a Kickstarter campaign earlier last month for the Etee dev kit, a VR controller with integrated SteamVR Tracking. TG0 positions the controller’s button-less design and finger tracking as its main attractions.

HTC Vive Pro Full Kit Now Comes with ‘Half-Life: Alyx’ for Free in Europe

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Image courtesy HTC

It looks like HTC is making a final push to relieve itself of Vive Pro stock in Europe, as the company is including a copy of Valve’s critically-acclaimed VR title Half-Life: Alyx (2020) with purchase of the full kit.

This ‘Beat Saber’ Project Uses AI to Generate Custom Beat Maps for Any Song

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Image courtesy Beat Games

Manually creating beat maps for your favorite songs in Beat Saber (2018) requires a bit of know-how and time. If you’re looking for a quick and surprisingly effective solution to automatically creating beat maps for any song, look no further than the fan-built service called ‘Beat Sage’.

Analysis: An Estimated 58 Million Steam Users Now Have VR Ready Graphics Cards

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Photo by Road to VR

High PC hardware requirements are one reason why VR is often touted as being highly expensive, but as GPUs have gotten more powerful and cheaper over time, more people than ever have ‘VR Ready’ hardware, even if they didn’t buy it specifically for that purpose. Today an estimated 58 million Steam users already have one of the most expensive parts of the VR Ready equation: a powerful GPU that meets the VR industry’s recommended specifications.

Hologate Wants Its New VR Arcade Hygiene Standards to Inspire Confidence in a Wary Public

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Image courtesy Hologate

As businesses begin to reopen, it’s becoming more and more clear that the out-of-home entertainment industry needs to adapt in a major way if it wants to move forward. Inspiring confidence in the cleanliness of VR equipment donned by the paying public is, without understating it, the biggest obstacle to clawing back the much-needed repeat business that many VR arcades have become accustomed to. To that effect, VR arcade company Hologate recently released a new set of guidelines that it hopes will set a standard for not only its own 300+ global network of locations, but also the VR arcade industry at large. But will it be enough?

Researchers Say Head-mounted Haptics Can Combat Smooth Locomotion Discomfort in VR

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Researchers from the National Taiwan University, National Chengchi University, and Texas A&M University say that haptic feedback delivered to the head right from a VR headset can significantly reduce discomfort related to smooth locomotion in VR.

Respawn’s ‘Medal of Honor: Above and Beyond’ Still on Track for 2020 Launch

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Image courtesy Oculus

Medal of Honor: Above and Beyond is Respawn Entertainment’s first VR game and one of the most anticipated upcoming VR games. Despite potential disruptions from the Coronavirus pandemic, the game is still on track for a 2020 release date.

Bored During Lockdown? Get an Intro to Quest Development in This Live Online Workshop

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An upcoming online workshop by XR development educator Circuit Stream will teach developers the basics of building applications for Oculus Quest.

Vantage Point Secures $2.25M Investment for VR Enterprise Training Platform

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Image courtesy Vantage Point

Vantage Point, the enterprise-focused training company, announced a $2.25 million investment, something that will help them further develop their platform which was created to increase empathy and accuracy of retention through VR-based training.

David & Goliath-inspired Battle Game ‘DAVIGO’ Begins Public Alpha

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Image courtesy Davigo

DAVIGO, the indie VR game where players battle in a duel of scales, has officially opened its public alpha, bringing it one step closer to its Early Access launch on Steam.

Unreal Engine 4.25 Improves Support for HoloLens 2, Magic Leap, Adds Azure Spatial Anchors

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Image courtesy Microsoft

Unreal Engine 4.25 launched this week bringing a host of improvements to the engine’s XR functionality. HoloLens 2 and Magic Leap saw the most attention, including the addition of Azure Spatial Anchors, Microsoft’s cross-platform system which enables shared augmented spaces across devices.

‘Telepath’ Movement System Could be a Great Fit for Quest Controllerless Hand-tracking

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Controller-less hand-tracking (like what’s currently available as an experimental feature on Quest) has a handful of advantages over using controllers, like convenience and intuitiveness. However, common VR game actions like shooting and moving are difficult to do with hand-gestures alone. Aldin, the studio behind Waltz of the Wizard, has developed a new approach to VR locomotion called Telepath, and it could be a great fit for controller-less hand-tracking.

Wiz Khalifa Concert Coming to ‘Oculus Venues’ Today, May 6th

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Image courtesy Facebook

The Grammy-nominated artist Wiz Khalifa is set to host a concert today, May 6th, and you can watch it live from the comfort of your own Oculus Quest or Go headset via Oculus Venues.

Oculus Quest Successor Reportedly Being Readied with Faster Refresh Rate, New Controllers

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Image courtesy Oculus

Oculus is reportedly readying a Quest successor which will iterate on the existing headset with a smaller form-factor, faster refresh rate, and new controllers. Rather than an outright Quest 2, it seems Oculus may be aiming first for a Quest S.

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