9 PSVR Titles Just Got Permanent Price Drops, Between 25-50% Off

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Image courtesy Sony Studio Liverpool

It looks like PSVR owners have a few more games to browse through on their next digital shopping spree. Now it appears at least nine games have gotten between a 25%-50% off their permanent prices.

Google Brings WebVR to Chrome, All Major PC VR Headsets Supported

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Google recently pushed out Chrome 66, the latest update to the company’s web browser. Unbeknownst to the VR community, Google also quietly included WebVR integration for OpenVR-compatible headsets including Oculus Rift, HTC Vive, and Windows “Mixed Reality” VR headsets.

Vive Focus Hits the FCC, Suggesting Dev Kit Soon to Launch in US

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Image courtesy HTC

After launching the Vive Focus standalone headset in China in late January, the company announced in March that the headset would be launching in the US, EU, and other Western markets later this year, beginning with the launch of a dev kit. With the device appearing in the FCC this, the device is one step closer to its US release.

AR From an Architect’s Perspective, Spatial Computing, & Leap Motion’s North Star AR HMD

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keiichi-matsudaKeiichi Matsuda went from being a dystopian filmmaker to becoming the Vice President of Design at hand-tracking company Leap Motion. Matsuda is probably the most famous for his HYPER-REALITY dystopian film that imagined a commodified & gamified AR future where companies are vying for your attention regardless of your physical context. He was trying to push the current philosophical orientation to the logical extreme, not because he wanted to live into that future himself, but more from a perspective of a cautionary tale thinking about how this is actually a plausible near future if we don’t do anything different. One of the co-founders of Leap Motion reached out to Matsuda to invite him to help creating & influence the future of spatial computing since he has been creating functional and pragmatic spatial computing interfaces in his films since 2010.

‘Psychonauts In the Rhombus of Ruin’ for PC Review – a Veritable Saturday-morning Cartoon in VR

image courtesy Double Fine

Psychonauts In the Rhombus of Ruin takes place between the events of Psychonauts (2005) and the upcoming Psychonauts 2 due out later this year. Exclusively available in VR, In the Rhombus of Ruin strays from the 3D platformer genre of its flatscreen cousins and harks back to the early days of point-and-click games using a locomotion system that lets you teleport your consciousness into other living creatures.

Play MMORPG ‘OrbusVR’ for Free on Rift This Weekend for a Chance to Win Prizes

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image courtesy OrbusVR

OrbusVR, an MMORPG created from the ground-up for VR headsets, is getting a free weekend on Rift starting April 19th to April 22nd. As a part of Oculus’ two-year anniversary of Rift, this is the fourth weekend to feature a one hour-long period that automatically enters you to win some pretty big prizes.

Oculus’ Privacy Architects Discuss Their Open-ended Privacy Policy & Biometric Data

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Zuckerberg walks by an audience seeing a VR demo | Image courtesy Mark Zuckerberg

Oculus will be releasing a new Privacy Policy and Terms of Service tomorrow that will go into effect on May 20th, just five days before the EU’s General Data Protection Regulation (GDPR) privacy law enforcement deadline of May 25th. I had a chance to review the new privacy policy and terms of service as well as talk with the lead privacy policy architect Jenny Hall and a privacy cross-functional team member Max Cohen, who leads product for the Oculus platform.

TheWaveVR Closes $6M Series A Investment, Opens L.A. Office for Artist Collabs

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image courtesy HTC

TheWaveVR, the studio behind the eponymous music-centric social VR platform, today announced the closure of a $6 million Series A funding round led by RRE Ventures. TheWaveVR also opened their new Los Angeles office today, where they plan to collaborate with artists and musicians on what they say will be “a number of high profile VR concerts this year.”

Playful Corp to Offer “all new look” at Cinematic Platformer ‘Star Child’ at Tribeca 2018

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image courtesy Playful Corp.

Playful Corp, the studio behind the Rift launch title Lucky’s Tale (2016), teased recently that they’ll be debuting an “all new look” at their upcoming PlayStation VR platformer Star Child at this year’s Tribeca Film Festival.

The 5 Best VR Sports Games for the Oculus Rift

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Image courtesy Meta, Ready at Dawn

After digging into nearly 20 titles, we’ve pulled together the top five VR sports games for the Oculus Rift that will scratch that itch for anyone looking for VR gameplay that’s both active and competitive.

‘Moss’ Boasts Perfect Rating on PlayStation Store, Tops PSVR Charts

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Image courtesy Polyarc, modified by Road to VR

Launched in February as a PSVR exclusive, Polyarc’s Moss has enjoyed a broadly positive reception and has managed to maintain a perfect five star rating after more than 550 player reviews on the PlayStation Store.

‘Serenity VR’ Fan Project Lets You Step Aboard The Most Famous Firefly-class Ship

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Serenity, the firefly-class spaceship from cult TV show Firefly (2002) and film Serenity (2005), is now full explorable in VR.

This ‘Skyrim VR’ Mod Uses Voice Recognition So You Can Speak to NPCs

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Image courtesy Bethesda

Talking to non-player characters (NPCs) in Skyrim VR may be easy—requiring a quick selection from the dialogue menu—but it isn’t exactly an immersive way of interacting with the world though. With a new speech recognition mod, called Dragonborn Speaks Naturally, all of that changes.

iPhone & iPad Users Can Now Play ‘Star Wars’ HoloChess in Augmented Reality For Free

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image courtesy Disney

Disney and Lenovo teamed up last year to produce Star Wars: Jedi Challenges, a sampler of Star Wars games that worked with Lenovo’s smartphone-driven Mirage AR headset and wireless lightsaber. While the app supports both Android and iOS smartphones, now users on recent iPads and iPhones don’t need the headset at all to play one of the most iconic in the lot: Holochess. And it’s free. 

‘In Death’ April Update Brings Asynchronous Challenge Mode and Hellishly Difficult Dungeons

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image courtesy Solfar Studios

In Death, the roguelike bow-shooter from Sólfar Studios, the developers behind Everest VR (2016), just received a much-awaited update that’s aiming to add a little more depth to the polished, and extremely difficult medieval-themed single player game. Starting today, In Death will include dungeons, dubbed ‘The Pits of Damnation’, and an asynchronous multiplayer challenge mode called ‘The Ladder’.

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