‘Keep Talking and Nobody Explodes’ Comes to Steam and Oculus Rift (or not) in October

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Steel Crate Games, an Ottawa based indie studio, has today announced that their bomb-defusing party game—Keep Talking and Nobody Explodes—is coming to Steam on October 8th with Oculus Rift support.

Moggles is a Foldable, Pocketable Mobile VR Headset that’s 40mm Thick

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Swedish virtual reality company Moggles has launched a new, smartphone-based VR headset of the same name which apparently folds into a 40mm thick form factor, ready to slip into your pocket.

Google is Bringing GoPro’s VR Camera to ‘YouTube Space’ Studios

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GoPro recently announced its ‘Odyssey’ VR camera as the first for Google’s ‘Jump’ video assembly platform. With the two companies working side-by-side on VR video, Google is going to be bringing the Odyssey camera to it’s ‘YouTube Space’ studios in major cities.

‘Stark Tower’ is a Stunning Avengers Recreation, Coming to HTC Vive and Rift

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We’ve seen a few architectural companies exploring the VR space with recreations of realistic structures. Trek Industries now want to let you step into the fantastic fictional world of The Avengers with this stunning VR recreation of one Marvel‘s billionaire’s bachelor pad.

‘Super Turbo Atomic Ninja Rabbit’ 80s Cartoon Experience Loves Me and I Totally Love it Back

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Super Turbo Atomic Ninja Rabbit (STANR) is a short VR experience created by No Ghost in collaboration with The Line, two London based studios that helped bring an original take on the ’80s Saturday morning cartoon phenomenon to life.

‘Garry’s Mod’ Sequel to Receive Virtual Reality Support

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Rust developer Facepunch Studios, founded by developer Garry Newman, has confirmed that its founding game Garry’s Mod will receive virtual reality support – just don’t call it ‘Garry’s Mod 2’.

Stereoscopic Visualization Techniques for Embedded System Graphs

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Ragaad-Al-TarawnehThere are some open questions within the data visualization community as to what benefits the third dimension might add to visualizing information that doesn’t have an inherent spatial component. Ragaad Al Tarawneh was at the 3DUI conference presenting a paper called “Utilization of Variation in Stereoscopic Depth for Encoding Aspects of Non-spatial Data.”

VRDC 2016: Call for Submissions Now Open for GDC’s Dedicated VR Conference

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The world’s largest gathering of professional game developers, GDC, launches a dedicated virtual reality sister conference VRDC this year – and the call for submissions to the VR industry and community to present at the inaugural event is now open.

Capturing Virtual Worlds: A Method for Taking 360 Virtual Photos and Videos

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In this technical deep-dive, D ‘eVRydayVR’ Coetzee explores in detail the technical challenges preventing us from sharing our favourite VR experiences with others and the solutions available to overcome them.

Haption: Force-Feedback Haptic Devices for Industrial VR Applications

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Quentin-ParentQuentin Parent is a sales engineer at Haption, and he talks about some of their force-feedback haptic devices that are used in different industry applications. These are haptic feedback systems are used to train astronauts, for nuclear training, as well as with other medical training applications. Some of these devices cost nearly $100k, and so they’re not really aiming for the consumer market. But it’s interesting to hear about how precisely these Haption devices can simulate rigid body interactions for industrial applications.

One-on-one Consulting with Epic, Unity, and Oculus Available to VR Devs at Connect

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Oculus’ forthcoming Connect 2 conference is a resolutely developer focused event and these events, offering 1:1 face-time with experts in both Unity and Unreal engines, specifically on the mechanics of building a VR project, may just be the ticket for developers looking to get into the VR industry.

MATTER VR Signs with EEVO for Streaming VR Content Distribution

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MatterVR, a VR content house founded by film industry vets, has announced a distribution deal with Eevo, a streaming platform for curated VR video.

GoPro Reveals First 360 Degree Video Shot with New Odyssey VR Camera

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GoPro’s ‘Odyssey’ VR camera camera is on its way with early access being given to selected directors soon. And, to whet the creative appetites of filmmakers everywhere, GoPro have released this beautiful time-lapse 360 degree film featuring the sights of New York City to demonstrate the new camera’s prowess.

CLOUDS is an Immersive VR Documentary Combining CG Data Visualization & Depth-mapped Interviews

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Clouds is a documentary of a different sort. Using real-time interactive data visualizations set as the backdrop to over 10 hours of interviews with artists, hackers, and designers—all captured as weird and wonderful point clouds—there’s no way you’ll walk out not feeling like you inner-child just experienced something out of the film Hackers (1995).

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