OSVR Gets NVIDIA ‘Gameworks VR’ Support, Adds 65 New Industry Collaborators

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The OSVR project is celebrating the addition of a further 65 companies in support of their initiative, among them GPU technology giant NVIDIA, adding a low latency, driver optimised ‘Direct Mode’ to the list of OSVR’s features.

How VR Productivity Apps Could Make Us As Smart As Sherlock

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In the first of a new regular series of reports, Noah looks at how virtual reality could use fictional ideas like Sherlock Holmes’ ‘mind palace’ as inspiration for new productivity applications, helping us all to function at a higher level.

Oculus Story Studio Talks Tooling, Using “out-of-the-box tools as much as possible”

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Image courtesy Oculus

Oculus Story Studio, the company’s in-house content creation studio that has produced a number of highly polished experiences, recently released a surprising ‘tell all’ blog post detailing just what sort of tools the team of VR content creators use.

Designing the 6DOF Controller Gameplay for Final Approach

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The HTC Vive is a virtual reality headset offering the most immersive experience of any VR package -- plunging people into other worlds at a moment's notice. Powered by Valve's Steam VR technology, the HTC Vive sets new industry standards in graphic quality and audio fidelity, and brings VR one step closer to mass market. HTC Vive Developer Edition made its debut at Mobile World Congress on March 1, 2015 in Barcelona, along with other HTC innovative announcements. (PRNewsFoto/HTC)

john-nagleJohn Nagle is the CTO at Phaser Lock Interactive, who is developing a Vive game called Final Approach. The gameplay of Final Approach involves selecting miniature planes flying through the air and then drawing landing paths in 3D space with a 6DOF controller. It’s sort of an arcade-style air traffic controller game where you’re an invisible giant helping planes and helicopters land and take off. But then you can shrink down to normal scale and help to put out fires and clear the sea gulls from the runway.

Valve Confirms ‘Aperture Science’ VR Demo is Not HTC Vive Exclusive

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Valve's Aperture Science HTC Vive Demo featured characters from the Portal universe

In a tweet by Valve writer Chet Faliszek, he has confirmed that the brilliant Aperture Science demo used in Valve’s press and public displays of SteamVR hardware at various shows, will not be exclusive to the HTC Vive and will in fact work on “All OpenVR compatible HMDs with tracked controllers”.

Convrge Devs Release ‘Stacks’ Demo – Create Delightful Worlds in VR, Then Destroy Them

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The team behind Convrge, the online VR social platform, have just released a great new demo for the Oculus Rift DK2 which encourages the player to build and create structures within a virtual world and then destroy them with the magic of physics.

Owlchemy Labs Shows Off New Convenience Store Level in ‘Job Simulator’

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Owlchemy Labs’s Job Simulator has become a staple demo in the HTC Vive demo reel thanks to its fun and intuitive room-scale interactions with everyday kitchen items. The studio has just revealed a teaser of another job that will have players employed in a convenience store.

Epic Games Releases ‘Showdown’ UE4 VR Demo, Compatible with Rift, Vive, and Morpheus

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Epic Games has shown the world some of the most visually stunning VR experiences to date, and today, one of them (Showdown) is being released for free as a UE4 VR sample for developers to learn from.

Pantomime’s ‘Playground’ iOS App Lets You Reach in to Virtual Worlds with an iPad

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Pantomime, the company founded by VPL-alumni David Levitt and Sims-developer Don Hopkins, released its Playground app for iOS today. Pantomime describes the app as a “Consumer Immersive 3D Platform” that does not require a headset—think a radically mobile VR display that can be paddled like a Nintendo Wii controller—but with greater precision.

Hands On: ‘Pollen’ is Still a Sci-fi Mystery Waiting to Unfold

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Pollen is an upcoming first-person sci-fi puzzle exploration game produced by Finland based Mindfield Games. Taking you to the far-off research station on the surface of Titan, Saturn’s largest moon, you follow an ominous quest to explore a mysterious time-bending phenomenon that has taken hold of the space station.

VRTGO and nDreams Partner to Offer Mentoring in VR Dev Competition

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VRTGO, a leading UK virtual and augmented reality conference, has partnered with nDreams, the developer behind new VR title The Assembly on a new competition designed to promote and support creativity in the UK.

Watch this Gorilla’s 360 Video ‘Selfie’ that Inspired the Creation of a VR Company

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This 360 degree VR video of a young mountain gorilla taking an accidental ‘selfie’ was so affecting, it drove the photographers to create their own company, VR Gorilla, in honour of the event.

The Blink VR Locomotion System from Cloudhead Games

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joel-green2One of the challenges with a first-person VR adventure game is that locomotion causes some people motion sickness. People have a wide range of tolerances for how much they can move around a VR space with a controller, and room-scale VR helps to eliminate nausea because your real movements match your virtual movements 1:1 and there’s no disconnect within your vestibular system. However, there’s still the problem of how to move within a virtual space that’s larger than your limited room-scale VR physical space. Cloudhead Games has come up with a really elegant solution in their The Gallery experience for projecting your room-scale volume within your virtual space in a system they call “Blink,” and it does really lives up to the promise of 100% nausea-free VR locomotion.

IM360 to Live-Stream ‘Immersed Europe’ in 360 VR

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IM360, the company behind the recent MTV VMA red carpet live stream, are heading to VR expo Immersed Europe to capture “key points” of the show in immersive 360 degree video, designed for VR viewing.

K&L’s Beautiful ‘GE Neuro’ Lets You Explore a DJ’s Brain, Available to Download Now

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VR creators Kite and Lightning, the minds behind the dazzling Senza Peso amongst many others, have released their latest experience named ‘GE Neuro’, dubbed by the team as a “…portal into the human brain, allowing viewers to enter, view, and explore the mind in a brand new way.”

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