Teenage Mutant Ninja Turtles Co-op Adventure Comes to ‘Rec Room’ This Week

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Image courtesy Rec Room, Paramount Consumer Products

Social VR platform Rec Room is getting ready to launch another co-op game this week, this time taking you to the sewers with a Teenage Mutant Ninja Turtled-themed adventure.

Meta’s Best-selling VR Headset Drops to $250 in Early Holiday Deal

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Image courtesy Meta

It’s pretty unlikely we’ll see any deals this year on Meta’s latest and greatest VR standalone, Quest 3. Before the holiday season kicks into gear though, the company is dropping the price of Quest 2 to just $250.

Meta Wants Android Play Store Apps Officially on Quest but Google “didn’t want to”

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Image courtesy Meta

There are relatively few 2D Android apps available on the Quest Store, which seems odd since the Quest hardware runs a modified version of Android. According to Meta CTO Andrew ‘Boz’ Bosworth, Google simply isn’t interested in bringing the full Play Store of apps to Quest.

Time-looping Puzzle Shooter ‘We Are One’ Releases Level Creator in New Update, Trailer Here

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Developer Flat Head Studio and publisher Fast Travel Games today launched the new Level Creator Update for We Are One (2023), the time-looping puzzle shooter that landed on VR headsets this summer.

Valve is “still working on VR and still pushing forward on it”

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Valve Index patent drawing | Image courtesy Valve

Valve unveiled its Steam Deck OLED late last week, offering up a hardware refresh for the first time since the company launched the handheld gaming device last year. While the company has been full steam ahead on handhelds and developing Steam OS, Valve says it’s “still pushing forward” on VR.

‘Tokyo Chronos’ Studio MyDearest Secures $7.8M to Further Expand IP on Quest & PSVR 2

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Image courtesy MyDearest

MyDearest, the Japan-based VR studio behind the Chronos adventure game franchise, announced it’s secured $7.8 million (1.2 billion yen), something the studio says it will use to expand its existing IP for VR headsets, such as Meta Quest and PSVR 2.

[Industry Direct] Building a Thriving VR Multiplayer Hero Shooter Game & Community – The Making of ‘X8’

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Industry Direct by By Masaru “Nogi” Ohnogi, Executive Producer of X8 at Thirdverse

Industry Direct is our program for sponsors who want to speak directly to the Road to VR newsletter audience. Industry Direct posts are written by sponsors with no involvement from the Road to VR editorial team. Links to these posts appear only in our newsletter and do not intermix with our on-site editorial feed. Industry Direct sponsors help make Road to VR possible.

We’re excited to launch X8, our 5v5 VR Multiplayer Hero Shooter, today on Meta Quest and SteamVR. We wanted to take a moment to look back at the game’s development journey and our efforts to foster an engaged community.

Focusing on Quality and Community Building

At Thirdverse, we’ve always believed that the heart of any game lies in its community. From day one, we set out to create a game that not only provides a quality VR and multiplayer experience, but also fosters a thriving community of players.

One of our main points of focus for quality was on the VR experience. We employ complex weapon manipulation, introduce a unique ‘throwing knives’ system where players can directly damage opponents, and have players perform gestures to prime their abilities. We want players to feel immersed to really differentiate our playstyle from 2D games of a similar genre.

Our journey began with two Closed Betas, which allowed us to gather invaluable feedback from our early players and helped us identify and address critical issues, such as improvements to the onboarding system. We continued to update the game based on this feedback, ensuring that the community’s voice was heard.

We decided to launch on Meta App Lab and Steam for Early Access in late May to build and strengthen our existing community and refine the game. In less than four months in Early Access, over 100,000 players have installed X8.

After the Early Access release, we rolled up our sleeves and got to work. We fixed several hundred bugs, fine-tuned game balance, and implemented many requested features such as the knife-throwing mechanics, cross-platform party code invites, improved custom games quality of life, added links to our community-made ranked game discord, changed inputs for a more streamlined game based on first user experience, and a reporting and blocking system.

This ongoing exchange with our players has been instrumental in shaping the game. We couldn’t have reached launch without our dedicated community of players and their invaluable feedback.

Driving the VR Esports Industry

One of our most ambitious goals with X8 is to establish VR esports as a mainstream phenomenon. We believe that VR has enormous growth potential and are determined to be at the forefront of this movement.

We’ve hosted three VR esports events with X8, including an Early Access Invitational Tournament in May, and a tournament at the Tokyo Game Show in September. This event marked the first-ever VR esports event in Japan, setting a precedent for the future.

Starting the First Official X8 League

In August, we launched the initial trial of our first official Early Access X8 League in partnership with VR esports organization, Virtual Athletics League (VAL). To test the market for an X8 League, we kicked off the eight-week season in late September where players competed in 5v5 demolition matches each week to climb the rankings and aim for a piece of the substantial $10,000 cash prize pool. This high prize pool is a testament to our commitment to promoting VR esports and providing competitive opportunities for our players.

Launching Soon: The Exclusive Founder’s Pack

As we gear up for the official launch, we’re excited to introduce the Founder’s pack designated, ‘Mythos,’ which includes The Knife ‘Evenstar’, The Pistol ‘Prelude’, The Auto Pistol ‘Chronos’ and The Tactical Rifle ‘Genesis’. Forged of Atlantean Ores and assembled by skilled eremite hands, these weapons were designed to bring down Demi-gods.

A one-time, fantastic deal is exclusively available to those who download X8 during its launch period, now through December 7th.

Additionally, as an appreciation to the early access community and Discord family, we will be making the Watermelon blade, pistol and SMG available for free in the upcoming weeks. Don’t miss it!

Why We Made X8 ‘Free to Play’

We made the deliberate decision to make X8 a ‘Free to Play’ game. We took inspiration from the success of non-VR shooter games like Overwatch, Apex Legends, and VALORANT, which have thrived under the free-to-play model. Moreover, we are dedicated to building a thriving VR esports ecosystem. In traditional sports like basketball, soccer, or baseball, anyone can play for free with minimal equipment. Similarly, we want X8 to be accessible to as many players as possible, ensuring that everyone has a chance to compete and succeed.

Follow the X8 Journey

X8 is not just a game; it’s a movement. It’s a VR native multiplayer hero shooter designed to push the boundaries of what’s possible in virtual reality. With a strong focus on community engagement, esports, and a commitment to quality—we are confident that X8 will continue to thrive. We’re just getting started, and we can’t wait for you to join us on this incredible journey.

Welcome to the world of X8. Together, we’ll shape the future of VR gaming and VR esports. X8 is available now for download for free on Meta Quest Store and on Steam for $9.99.

‘STRIDE: Fates’ Review – The Parkour Campaign We’ve Been Waiting For

Image courtesy Joy Way

STRIDE (2021) offers up the sort of parkour action you’d expect from a VR-native version of Mirror’s Edge (2008), replete with jumping across dangerous urban chasms, wall-running, and shooting your way past a bunch of roof-walking goons. While previously slated to arrive as DLC to the original game, developer Joy Way has now released the campaign as a standalone title, bringing the same high-flying flair as the original along with a pretty serviceable story to go along with it. Read more to find out whether it was worth the wait.

Magic Leap 2 Update Claims Vastly Improved Hand-tracking, Biometric ID, & More

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Image courtesy Magic Leap

A major update to Magic Leap 2 claims to improve many of the device’s core capabilities.

Report: Pico to Layoff “hundreds” as Company Shifts Focus to Hardware

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Image courtesy Pico Interactive

There were rumors circulating late last month that TikTok parent company ByteDance was set to spin down its China-based VR headset company, Pico Interactive. While the company dismissed those rumors, a new Reuters report maintains Pico is soon set to lay off teams focused on sales, videos and platform operations, which could affect “hundreds” of employees.

‘Asgard’s Wrath 2’ Dev Diary Shows Off Crafting, Hunting, Mini-games & More

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Image courtesy Meta, Sanzaru Games

Asgard’s Wrath 2 is headed to Quest next month, bringing along with it a whole new ancient Egyptian-inspired world to traverse as you track down Loki, the ol’ Norse trickster god himself. In a new behind-the-scenes developer diary, Meta reveals more about what makes the upcoming RPG tick, introducing helpful NPCs, crafting, mini-games and more.

‘Vertigo 2’ Final Content Update Coming This Week with Level Editor, New Playable Characters & More

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Vertigo 2 (2023), the Half-Life-inspired sci-fi adventure, is getting what the developer describes as the game’s “only content update” in the soon-to-launch ‘Bottomless Update’, which ought to keep you busy well after the credits roll.

SteamVR Gets New ‘Theater Screen’ for Playing Flatscreen Games in VR

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Image courtesy Valve

Valve released the SteamVR Beta 2.1.1 update which includes a new way to play flatscreen games in VR.

‘Arizona Sunshine’ Studio Working on Unannounced “AAA VR game” Based on a Global Franchise

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Image courtesy Vertigo Games

According to a recent job offer posted by Amsterdam-based developer Vertigo Games, pre-production has begun on a “high-profile, multiplatform AAA VR game,” which is said to be based on a globally recognized franchise.

‘Ziggy’s Cosmic Adventures’ Coming to Quest & SteamVR November 9th

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It seems Ziggy’s Cosmic Adventures is rounding the bend, as the promising VR cockpit adventure now has an official launch date, bringing what looks like some madcap ship management and action-arcade combat next week.

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