XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

360fly Catches $40 Million in Series C Funding for Consumer-focused 360 Cameras

Thanks to the recent, headline-capturing releases of both the Vive and the Rift, investment money is continuing to pour into VR-based initiatives and complimentary hardware. An additional $40 million in Series C funding has gone into the coffers of...

NVIDIA to Show New VR-ready Laptop at VR Launchpad

VR Startup showcase VR Launchpad is now less than a day away and, in addition to a lively collection of hand-picked virtual reality pioneers and entrepreneurs in attendance, Nvidia will be showing off its latest, cutting-edge VR-ready laptop at the...

Jesse Schell on the Art of Game Design in VR

Jesse Schell wrote the book "The Art of Game Design: A book of lenses," and his company Schell Games produced I Expect You to Die. It's one of the top-ranked VR games on Oculus Share, and it also won...

Building the Metaverse with janusVR

James McCrae wants to lower the barrier to entry for creating virtual worlds with janusVR. He has a PhD in computer science from University of Toronto, and he's created a sophisticated technology stack that allows front-end web developers to...

NVIDIA’s GameWorks VR Features & Integration with Unreal Engine

NVIDIA recently announced the first steps towards supporting foveated rendering with Multi-Res Shading as well as VR SLI integration in Unreal Engine 4. I talked with Nvidia's Tony Tamasi, the senior vice president of content and technology, at the VRX Conference...

WEARVR Raises $1.5 Million for Universal VR App Marketplace

Today WEARVR has announced a $1.5 million funding round to continue to grow their universal VR marketplace, which houses apps for a wide range of VR headsets. For the month of April, Road to VR is partnering up with...

‘Voxelus’ Aims to Let Everyone to Build Their Own VR Content

With the huge success of Minecraft, a generation of gamers have grown up expecting to build and create in, as well as 'merely' play their games. Voxelus aims to tap into that creative spark with it's new Voxelus Creator...

Intel Developing an Augmented Reality Headset Using RealSense, Report Suggests

According to the Wall Street Journal, Chip giant Intel are poised to join the immersive technology race with a new Augmented Reality device using the company's RealSense computer imaging systems. Major player across industries are racing to join the immersive...

Tactical Haptics to Debut Vive ‘Reactive Grip’ Prototype at VR Launchpad

Tactical Haptics, the company behind the unique tactile feedback technology 'Reactive Grip', will show their latest HTC Vive compatible prototype for the first time at VR Launchpad, the the VR startup showcase event, kicking off tomorrow at the Computer History Museum...

HTC Invests $5 Million in VR Game Developer Steel Wool Studios

Steel Wool Studios has picked up a $5 million investment from HTC. The studio was formed in 2011 by Pixar and LucasArts alumni. Steel Wool Studios, which today announced a $5 million Series A investment from HTC, was founded in...

Bringing VR Content Creation to the Masses with Unity’s ‘Carte Blanche’

Dioselin Gonzalez is a senior VR engineer at Unity Labs who is working on bringing VR creation tools to the masses. Project "Carte Blanche" will be launching sometime in 2017 and will be targeting desktop VR consumers with an...

GDC 2016: Sony PlayStation VR: Development and Innovations – Live Blog @ 11AM PST

With the launch of the PlayStation VR now announced to be arriving in October this year, the focus on content creation for the first console powered VR system will intensify. This session, presented by Sony, Join us as we enter...

SHVR Vive Jam Kicks off With 40 of China’s Top VR Developers

Today marks the start of the SHVR Vive Jam, a weekend-long event giving Chinese developers a chance to prototype room-scale experiences on the HTC Vive. Hosted at the Transist office in Shanghai, the jam has drawn developers from across...

GTC 2016 Highlight: Oculus to Detail the Creation of ‘Quill’ VR Illustration Tool

At Sundance earlier this year, Oculus Story Studio revealed Quill, an in-house production tool that uses the company's Touch controllers to create VR illustrations. At GTC 2016 next week the studio will explore the technical challenges faced while creating the program. Quill...

Epic Games to Talk Making-of ‘Bullet Train’ Oculus Touch Demo at VRDC

Epic Games, the company behind Unreal Engine (not to mention a slew of best-selling titles), has worked closely with Oculus over the years to create VR tech demos. Their latest, Bullet Train, was the first to incorporate the Oculus...
39,929FansLike
13,574FollowersFollow
66,541FollowersFollow
27,800SubscribersSubscribe

Latest Headlines

Features & Reviews