XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

12% of Americans Plan to Buy VR Within 6 Months, New Research Suggests

A new online study of 12 western countries by Newzoo suggests that 11% of people are looking to buy into virtual reality within the next 6 months, that Spain is the most aware of VR and that Canada is...

Now Available: New Quest Rendering Tech Promises Massive Gains in App Performance

At Connect 2021 last week, Meta revealed a new Quest rendering technology called Application Spacewarp which it says can increase the performance of Quest apps by a whopping 70%. While similar to the Asynchronous Spacewarp tech available to Oculus...

Rev VR Podcast (Ep. 98): Catching up with Ikrima Elhassan from Kite & Lightning

It has been a while since the guys from Kite & Lightning have been on the show, but that doesn't mean they haven't been pumping out some amazing things since we last spoke. Ikrima takes some time out of...

Android XR Is Coming – Just Don’t Expect Google to Shout About It Yet

Google released the schedule for its upcoming I/O developer conference, which includes developer-focused sessions promising to deliver more insight into its upcoming Android XR operating system. At least from the schedule, it doesn't seem Google is getting that vocal...

Hands-on: Logitech’s MX Ink for Quest Could Legitimize VR Styluses as a Whole

Over the last decade I've reported on and tested many different VR styluses, but none of them have actually caught on. But the new MX Ink stylus for Quest stands a real chance at legitimizing the VR stylus as...

How Mozilla Plans to Build VR Into the Foundation of the Web

Though people speak of the 'metaverse'—a vast network of interconnected virtual worlds—as a far flung future concept, in reality we already have the underlying structure built and functioning on a massive scale; it's called the internet and it connects billions...

Apple is Approaching Social on Vision Pro the Way Meta Should Have All Along

As a leading social media company, it seemed like Meta would be in the best position to create a rich social experience on its XR headsets. But after almost a decade of building XR platforms, interacting with friends on...

Canon Reveal 2.5k Per Eye, 120 Degree FOV ‘VR Viewer’

Here's a name you may not expect to be entering the immersive wearable market, Canon. They just demonstrated a virtual reality viewer (this is not a traditional headset) at Canon Expo in New York, and it packs some interesting...

Free UE4 Template Makes Creating More Realistic VR Hands a Snap

Czech developer iNFINITE Production has released UVRF - a free, cross-platform template for hand presence in VR. The open-source demo offers a framework for use in any Unreal Engine project, as well as a ‘Playground’ scene containing an underground...
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Meta Releases ‘First Hand’ Demo to Showcase Quest Hand-tracking to Developers

Meta this week released a new demo app called First Hand to showcase the kind of experiences that developers can build with the company's controllerless hand-tracking tools. Controllerless hand-tracking has been available on Quest for years at this point, and while...

Pimax Promises Development Update on Delayed Dream Air Headset Later This Month

Pimax announced Dream Air last December, aiming to take on the emerging segment of compact high-end PC VR headsets, such as Bigscreen Beyond and Shiftall MaganeX Superlight 8K. Initially planned for launch in May, the headset was delayed until Q3...

Why Rothenberg Ventures is Gung Ho About Investing in Virtual Reality

Rothenberg Ventures is a venture capital firm located in San Francisco, California. Started in 2012 by Mike Rothenberg, the firm has now invested in over 60 technology companies and was recently part of AltspaceVR's $5.2 million seed round. Dylan...

‘Pokémon GO’ Studio Niantic Raises $190M Series C Financing

Niantic, the company behind the hit location-based mobile game Pokémon GO, have closed a $190.6 million Series C financing round, bringing the company's overall funding to more than $415 million to date. As first reported by Tech Crunch, documents filed with the...

Rift Sale Eases Buyer’s #1 Concern, But All-in Cost Still Hinders Mainstream Traction

The six week Oculus Rift sale has made tangible waves within the VR community with its 'best-yet' $400 price point. And while the new price is bringing more early adopters into the fold, mainstream adoption is still hindered in...

Quest Store Surpasses $1.5 Billion in Content Revenue, Showing Continued Growth

At Connect 2022 this month, Meta announced the Quest content store has surpassed $1.5 billion in purchased VR content since its launch in 2019, representing continued but decelerating growth likely due mostly to market seasonality. Update (October 18th, 2022): Article...
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