XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.
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New Magic Leap Video Shows Your Home as a User Interface

The secretive augmented reality project Magic Leap enjoy their fantastical teaser videos, but their latest takes a more sober tone by demonstrating the potential for the technology as a user interface to your life. There's not much new that exists...

VR Veteran Studio nDreams to Reveal “what’s next” at VR Games Showcase Next Week

One of VR's most senior studios nDreams announced they're getting ready to announce "what's next" at the VR Games Showcase next week. Coming August 15th and presented by industry veteran Jamie Feltham, the inaugural VR Games Showcase will cover titles targeting...

Fan-Made Pokémon Battle System Offers Glimpse into Augmented Reality’s Future

Pokémon GO isn't exactly what we'd call augmented reality—based on the game's (and smartphone's) lack of computer vision and environmental mapping—but fans of the megalithic pocket monster franchise aren't sitting on their hands waiting for Nintendo or Niantic to build...

Qualcomm Reveals Snapdragon AR2 Processor for Glasses-sized AR Devices

Qualcomm today announced Snapdragon AR2, its "purpose-built headworn augmented reality platform." Differentiating from the company's existing Snapdragon XR2 chips, Qualcomm says the AR2 architecture is better suited for creating AR glasses with low power consumption and compact form factors. Today...

Lytro Picks up Limitless Team to Build Tools to Work With Light-fields in Game Engines

Limitless, a company developing content and tools for creating cinematic VR experiences, has joined Lytro to build out tools for combining light-fields and real-time rendering directly in game engines. As we noted recently, Lytro is positioning its light-field tech as...

Facebook Acquires the VR Studio Behind ‘Asgard’s Wrath’, Sanzaru Games

Just a few months after the acquisition of Beat Saber studio Beat Games, Facebook today announced the acquisition of Sanzaru Games, the studio behind the Oculus-exclusive Asgard's Wrath and a handful of other VR titles. Sanzaru will join Facebook's...

Google Teases Android Smart Glasses Ahead of I/O Developer Conference Next Week

Google may be getting ready to unveil a pair of smart glasses at its Google I/O developer conference next week, ostensibly hoping to take on Ray-Ban Meta Glasses. In a promo for Google I/O, Android Ecosystem President Sameer Samat showed...

Oculus Expanding Quest Mixed Reality Capabilities With Enhanced Developer Tools

Oculus plans to further open up the mixed reality capabilities of Quest with new tools that will allow developers to build apps which more intelligently integrate with the user's real room. In the near future developers will also be...

Major ‘ShapesXR’ Update Streamlines Collaborative XR Prototyping, Releases Web Editor for PC Users

Spatial design and prototyping app ShapesXR (2021) just launched its 2.0 update which better streamlines cross-platform support, letting team members more easily edit and collaborate in both mixed or virtual reality, but also now the web. ShapesXR 2.0 is packing...

Varjo Secures $6.7M Investment, First Batch of “Human Eye-Resolution” VR Prototypes Shipping to Partners Soon

At Slush 2017, Helsinki-based Varjo Technologies today announced an additional investment of $6.7 million from the Finnish business development group Tekes to continue development on their "human eye-resolution" display for VR headsets. The company also announced they'll be shipping their first Alpha Prototype...

Quest 3 Pushed Meta Reality Labs to Record Revenue in Q4, But Also Record Costs

Meta today announced its fourth quarter earnings for 2023, revealing how Reality Labs has fared during the holiday season. It's been a banner quarter for Meta's XR division, with Reality Labs posting record revenue numbers, but also record costs. During...

‘Beat Saber’ Has Sold 4M Copies & 40M Songs, an Estimated $180M Revenue (and Accelerating)

Beat Saber has officially reached 4 million units sold, Oculus today announced, along with 40 million songs of paid DLC, pushing the app's estimated revenue to $180 million. By now, Beat Saber can be considered nothing less than VR's first killer app...

4 Dev Demos Showing Off Apple’s New ARKit Tracking

Showcased at Apple’s Worldwide Developer Conference this week, ARKit is a new core technology for iOS 11, due to launch this Fall, soon to enable augmented reality features on hundreds of millions of iPhones and iPads. As the iOS...

CREAL Raises $7.2 Million to Bring its Light-field Display to AR Glasses

Switzerland-based CREAL is developing a light-field display which it hopes to bring to VR headsets and eventually AR glasses. In November the company raised CHF 6.5 million (~$7.2 million) in a Series A+ investment round to bring on new...

AR Content is Coming to Google Maps, But It Won’t Matter Until There’s a Headset to...

Google today announced it's starting a pilot program that will soon allow select partners to create AR content and display it within Google Maps. While it seems like an important step for Google on the way to owning a...
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