XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

Unofficial Quest App Store ‘SideQuest’ Raises $650,000 From Oculus Founder & Others

SideQuest is an unofficial app store for Facebook's Oculus Quest headset which offers an avenue for developers to distribute apps without being subject to Oculus' approval process. The team behind the project has raised $650,000 in seed investment, including...

VR Treadmill Company Virtuix Raised Another $3M in Crowd Investments, Now at $200M Valuation

VR treadmill company Virtuix launched a crowd-based investment campaign late last year to further scale Omni One, its consumer-focused VR locomotion device. Now, the campaign’s second phase (Series B-2) has come to an end, garnering the company over $3...

Quest Massively Outsold PSVR 2 on Amazon Over the Holiday Season

Judging by sales volume on Amazon, Quest 2 & Quest 3 massively outsold PSVR 2 during the 2023 holiday season. Tracking Quest 2, Quest 3, and PSVR 2 sales volume on Amazon US gives strong evidence that Quest headsets did...

Facebook Acquires ‘Onward’ Developer Downpour Interactive in Fourth VR Studio Acquisition

Facebook today announced its fourth VR studio acquisition. This time it's Downpour Interactive, the studio behind the popular VR shooter Onward which has been continuously developed since its Early Access launch on PC back in 2016. More recently the game...

SHVR Vive Jam Kicks off With 40 of China’s Top VR Developers

Today marks the start of the SHVR Vive Jam, a weekend-long event giving Chinese developers a chance to prototype room-scale experiences on the HTC Vive. Hosted at the Transist office in Shanghai, the jam has drawn developers from across...

Insider Notes from the HTC Vive VR Jam at London’s Playhubs

The HTC Vive came to London recently, courtesy of Valve and PlayHubs, to form the centrepiece of a dedicated VR Jam. Mike Algar charts his room-scale developer adventures for us in this guest post from inside the event. Mike Alger is...

Vision Pro is Getting a Major Visual Upgrade to Its ‘Persona’ Avatars

Apple 'Personas' on Vision Pro are already the most likelife real-time avatars you can find on any headset today, but in the next version of visionOS, they're taking another step forward. Apple today announced that its Persona avatars for Vision...

Felix & Paul Studios Secures Multi-Million Dollar Financing for Next Location-based VR Experience

Felix & Paul Studios, the Emmy Award-winning XR studio, announced it has secured funding for its next location-based VR (LBVR) experience based on what it says will be a brand-new IP. The studio hasn't released the exact figure of the...

Apple Details Latest VR Optimizations Coming to macOS Mojave (10.14)

Earlier this month at Apple's annual WWDC conference, the company introduced their latest operating system, macOS Mojave (10.14). Due to roll out as a public beta later this month, and launching widely this Fall as a free update, Mojave...

More Than 100 VR Games Have Exceeded $1 Million in Revenue

While VR is still young, it crossed an important milestone at the start of 2020: more than 100 VR games have exceeded $1 million in revenue. In an analysis published earlier this month, VR Fund investor Tipatat Chennavasin made the case...

Cloudhead Games – Lessons Learned From Five Years of VR Locomotion Experiments

Both the Rift and the Vive first launched to consumers around this time two years ago, but their debut, and the games that launched alongside them, were the culmination of years of prior game design experimentation in a new...

The VirtualLink Single-cable Headset Connection Standard Has Been Abandoned

VirtualLink was an open standard that defined a USB-C based connection protocol that was “developed to meet the connectivity requirements of current and next-generation VR headsets,” and backed by major VR industry players. The goal was to make a...

Lemnis Demonstrates Latest Varifocal Lens Tech in New VR Headset Prototype

Eye-tracking is an important technology that many would consider a 'must have' for the next generation of VR headsets, although that's just one step towards resolving a long-standing issue in VR that prevents users from seeing the virtual world...

Top 10 Interviews from the VR Intelligence Conference

I was invited to cover the VR Intelligence Conference that debuted in San Francisco in November last year. It was a smaller but very focused gathering of decision-makers from a wide range of different industries where I had a chance...

Immersive Computing Platform ‘Envelop VR’ Begins Closed Beta Program

Envelop VR want to pull your every day computing environment into the virtual realm as the company launch their first closed beta for what they describe as "an immersive computing platform that brings the best out of your PC while...
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