VR Development
Oculus ‘Designing for Hands’ Document Introduces Best Practices for Quest Hand-tracking
Hand-tracking on Quest rolled out as an experimental feature in late 2019, but Oculus is letting it gestate before it will accept third-party apps with hand-tracking. In the meantime, the company has published fresh developer documentation which establishes best...
Apple Vision Pro Will Have an ‘Avatar Webcam’, Automatically Integrating with Popular Video Chat Apps
In addition to offering immersive experiences, Apple says that Vision Pro will be able to run most iPad and iOS apps out of the box with no changes. For video chat apps like Zoom, Messenger, Discord, and others, the...
Apple Releases Vision Pro Development Tools and Headset Emulator
Apple has released new and updated tools for developers to begin building XR apps on Apple Vision Pro.
Apple Vision Pro isn't due out until early 2024, but the company wants developers to get a jump-start on building apps for...
Google to Reveal “World’s Highest Resolution OLED-on-glass display” for VR Headsets in May
Google announced at last year's Society for Information Display (SID) Display Week that the company was actively working on a VR-optimized OLED panel capable of packing in pixels at a density heretofore never seen outside of microdisplays - all...
Developer Creates Scan of Apartment to Work Inside of VR for 30 Days
Turin, Italy-based developer Enea Le Fons is aiming to spend more than 30 days of extended stints in VR, and although he won't be able to qualify for any records—he's still eating, sleeping, and using the bathroom sans headset—Le...
Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs
Unreal Engine 4.20 officially launched today with heaps of updates. In the VR realm, the new version brings native mixed reality video compositing for VR applications, and an update to a much newer Oculus SDK. On the AR front, UE...
Sony Details PSVR 2 Prototypes from Conception to Production
Sony released a peek into the prototyping stages that led to PSVR 2, showing off a number of test units for both the headset and controllers.
In an extensive interview on the PS blog, PSVR 2’s Product Manager Yasuo Takahashi...
Oculus Improves Iteration Time for Quest Developers Using UE4
Oculus has updated its UE4 Quest development tools so that developers can spend less time waiting and more time testing and iterating on their VR applications. The changes are similar in scope to recent improvements to Unity Quest development.
Because...
Apple Expands Vision Pro Developer Labs to Two New Cities
Apple is adding two new locations to its Vision Pro 'Developer Labs so devs can get their hands on the headset before it launches early next year.
It might not feel like it but 2024 will be here before we...
Amazon’s VR/AR Creation Tool ‘Sumerian’ Now Available to General Public
Amazon today announced that Sumerian, a tool that aims to make creating web-based applications for VR/AR and traditional monitors an easy process, is now available to the general public. First announced at last year's AWS re:Invent, Amazon Sumerian touts the ability to...
JDI Starts Mass Production on 1,058 ppi High Pixel Density LCD for VR Glasses
Japan Display Inc. (JDI), a display conglomerate created by Sony, Toshiba, and Hitachi, today announced the mass production of a new high pixel density, 2.1-inch 1,058 LCD display created for VR 'glasses' style headsets.
Update (1:25 PM ET): German publication MIXED...
Meta is Nudging VR Devs Towards ‘Horizon Worlds’ with Training, Funding & More
Meta today announced it's expanding the company's VR developer programs to include training on how to build games and experiences inside Horizon Worlds, Meta's growing social VR platform. Devs can also nab some cash too—a strong incentive to help Meta...
Book Reveals the Fate of Two Other Valve VR Games Developed Alongside ‘Alyx’
It was big news back in 2017 when Valve announced that it was working on "three full games, not experiments." It wouldn't be until late 2019 that one of the three was revealed as Half-Life: Alyx. But what of...
Apple’s Computer Vision Tool for Developers Now Tracks Dogs & Cats
Would reality really be complete without our beloved four-legged friends? Certainly not. Luckily the latest update to Apple's 'Vision' framework—which gives developers a bunch of useful computer vision tools for iOS and iPad apps—includes the ability to identify and...
Meta Releases UE4 Graphics Demo to Show What Quest 2 Can Do with Expert Optimization
In an effort to help PC VR developers bring their content to Quest 2, Meta has ported Showdown, an old UE4 VR graphics showcase, to the headset as a case study in optimization best practices.
Showdown is a UE4 PC VR...

















