VR Development

VR Development

Tech Secrets Behind ‘Cosmonious High’s’ Cast of Interactive Characters

Cosmonious High contains 18 characters across six species all created by a team with zero dedicated animators. That means lots and lots of code to create realistic behaviors and Owlchemy-quality interactivity! The 'character system' in Cosmonious High is a...

Meta Releases UE4 Graphics Demo to Show What Quest 2 Can Do with Expert Optimization

In an effort to help PC VR developers bring their content to Quest 2, Meta has ported Showdown, an old UE4 VR graphics showcase, to the headset as a case study in optimization best practices. Showdown is a UE4 PC VR...

Meta: 124 Quest Apps Have Earned More Than $1M, 8 Have Earned More Than $20M

At GDC last month, Meta shared the clearest look yet at the number of apps reaching various revenue milestones on the Quest platform. So far, 124 apps have earned $1 million in revenue or more, while 8 have exceeded...

Epic Releases Unreal Engine 5 But Its Headlining Features Aren’t Ready for VR

This week Epic Games released the latest version of its next-gen game engine, Unreal Engine 5. Though the new version brings improvements in many areas, its most notable features are Lumen (global illumination) and Nanite (micro-polygon geometry), which could...

Meta is Nudging VR Devs Towards ‘Horizon Worlds’ with Training, Funding & More

Meta today announced it's expanding the company's VR developer programs to include training on how to build games and experiences inside Horizon Worlds, Meta's growing social VR platform. Devs can also nab some cash too—a strong incentive to help Meta...

‘Phantom: Covert Ops’ Developer Announces New Studio Dedicated to AAA VR Games

nDreams, the veteran VR developer and publisher behind Phantom: Covert Ops (2020), announced it's creating a new studio dedicated to AAA VR games, dubbed nDreams Studio Elevation. Studio Director Glenn Brace, who previously served as Head of Art at nDreams...

Epic Games Awarded Grants to 31 XR Projects in 2021 Through the $100M MegaGrants Fund

Since 2019 Epic Games (well known as the creators of Unreal Engine & Fortnite) has run the Epic MegaGrants program, a $100 million fund to financially support projects built with Unreal Engine. In 2021 the program awarded grants to 31...
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Free Version of ‘Masterpiece Studio Pro’ VR Creation Suite Now Available for Non-commercial Use

Masterpiece Studio (formerly MasterpieceVR) today announced it's releasing a free edition of its latest professional VR creator suite, Masterpiece Studio Pro. The free software license is targeting individuals looking to use the suite for non-commercial use. The free version is said...

Now Available: New Quest Rendering Tech Promises Massive Gains in App Performance

At Connect 2021 last week, Meta revealed a new Quest rendering technology called Application Spacewarp which it says can increase the performance of Quest apps by a whopping 70%. While similar to the Asynchronous Spacewarp tech available to Oculus...

Oculus Expanding Quest Mixed Reality Capabilities With Enhanced Developer Tools

Oculus plans to further open up the mixed reality capabilities of Quest with new tools that will allow developers to build apps which more intelligently integrate with the user's real room. In the near future developers will also be...

The Dismal Reception of ‘Carrier Command 2 VR’ is a Cautionary Tale

Carrier Command 2 launched earlier this month alongside a separate version including full VR support. While the non-VR version of the game sits at a 'Mostly Positive' 75% user rating, the VR version quickly tanked to a 27% 'Mostly...

Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only

Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. As of the latest SDK update, the company says OpenXR...

Oculus Plans to Enable DLC & In-App Purchases for App Lab Developers Later This Year

Oculus App Lab is a way for developers to publish their apps on Quest without being subject to curation, but it comes with a few caveats like not being visible in the main Quest store. Since its launch, App...

Quest is Getting a Third-person Spectator View for Casting

The latest update to the Oculus Integration for Unity includes a beta release of a spectator camera capability which will allow developers to show a third-person view to spectators watching on a smartphone or web browser. Today if a friend...

‘The Unity Cube’ is the Worst Quest Game on Oculus App Lab—on Purpose

The Unity Cube is an experiment from developer Tony "SkarredGhost" Vitillo to test the limits of what Oculus will allow into the App Lab program. Vitillo submitted a fully functional application which simply presents the user with a cube in...
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