VR Development
Unity is Making Big Improvements to Their VR Rendering Pipeline
Unity is making a huge push to position itself as the leading game engine in the virtual reality space today at its Vision Summit where they made a series of new partner announcements and previewed big improvements coming to...
4 Thoughts on Carmack’s ‘VrScript’ from Tony Parisi, Creator of VRML
Oculus CTO John Carmack has been working on a VR scripting environment called—simply enough—VrScript. After getting a glimpse of the environment at Oculus Connect, Tony Parisi had some thoughts to share.
Guest article by Sophia Dominguez
Sophia is the founder of AllThingsVR, a curated newsletter...
VR Analytics for Playtesting & Optimization with Cognitive VR
Cognitive VR is an VR analytics platform that has an impressive system for visualizing a player's movements and gaze within a 3D representation of a VR experience. Their SceneExplorer tool translates the 3D geometry from a Unity or Unreal...
Take a Whirlwind Tour of VR/AR at CES 2015 in 6 Minutes (video)
The movement of virtual and augmented reality from niche industrial and enthusiast technology to something the world is talking about really was palpable at CES this year. Here's a 6 minute video tour of the world's biggest technology event...
Battlezone PSVR Dev Diary #3: The Art of Battlezone
In our final developer diary from the team behind Rebellion's PlayStation VR launch title Battlezone, Lead Artist on Sun He reflects on how they developed and executed on the artistic ethos behind the game.
As an art team beginning work...
Epic Games Offering up Cash from $5 Million Fund to ‘Anyone Making Cool Things with UE4’
Epic Games is offering developers a "no strings attached" piece of their recently established development fund, a financial grant pool that tops out at $5,000,000 worth of cash. The funds are earmarked for projects with working prototypes, that are...
Why Re-Create ‘Dance Dance Revolution’ for the Oculus Rift? This Developer Explains
Ever wondered if Dance Dance Revolution would work in VR? Ever wondered why anyone would even try? Well, developer Corey Drake did it and we wanted to know why and how, so we asked him.
Dance Dance Revolution from Konami was,...
Industrial Light & Magic’s New Division to Create Immersive Star Wars Experiences
Industrial Light & Magic, the visual effects company founded by George Lucas, have announced a new project group called ILMxLAB, an internal research group that focuses on "all manner of immersive entertainment."
ILMvLAB aims to develop a number of immersive media projects, including...
Rev VR Podcast (Ep. 92): Interview with Sky Nite, Author of ‘Virtual Reality Insider’
We've all seen those 'books' about VR that seem to be nothing more than a quick cash grab, taking advantage of a burgeoning industry and hoping to dupe a few suckers into spending a few dollars. I am here...
Crytek and Basemark Announce VR Benchmark Using CRYENGINE
Finnish benchmarking company Basemark have today announced that they're working with game technology house Crytek to produce a virtual reality specific benchmark to test how well your gaming hardware can handle the forthcoming consumer VR revolution.
Hot on the heels...
Crytek Wants to Build Your School a VR Development Lab
Crytek recently announced a new initiative that they're calling VR First. The goal is form so-called 'VR First Labs' within academic institutions to act as ready-made centers for a wave of future VR developers.
Crytek is the company behind CryEngine, a...
OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software
OSVR (Open Source Virtual Reality) aims to create an open and universal standard for the discovery, configuration, and operation of VR/AR devices. Created by Sensics and Razer, OSVR includes two independent components: 1) the OSVR software platform and 2)...
UnTethered eSports VR with Atomic VR
Michael Lenzi is the CEO & co-founder of Atomic VR, and they've spent the last couple of years experimenting with untethered VR experiences. They've created a backpack with custom hardware that can run a desktop GPU for up to...
Fabric Engine is Working to Enable 3D Storyboarding and Editing Directly in VR
Fabric Engine is an authoring tool-set for easing the visualisation and building of content in virtual spaces. The team behind the project have built what they claim is a suite of software which helps quickly iterate on designs for...
Oculus Sample Framework Provides Valuable Guidance in VR Design
Oculus has recently released an intuitive learning tool for developers and designers looking to get into the medium. While it can be useful in wrapping your head around the do's and don'ts of VR design, Oculus maintains that the info...




















