2023 Sections
‘Moss’ and ‘GORN’ Join the Platinum Club With 1 Million Units Sold
Moss (2018) and GORN (2019) have become the latest VR games to reach the 1 million unit 'platinum' mark, earning an estimated $22.5 million and $12 million, respectively, in revenue. Multi-platform development was key to their success.
Selling one million units...
The 20 Best Rated & Most Popular Quest Games & Apps – July 2021
While Oculus doesn’t offer much publicly in the way of understanding how well individual apps are performing across its VR storefronts, it’s possible to glean some insight by looking at apps relative to each other. Here’s a snapshot of...
DigiLens and Mitsubishi Chemical Ready Low Cost Plastic Waveguide Optics for AR
DigiLens, creators of waveguide optics, today announced a "deeper" partnership with Mitsubishi Chemical to bring a plastic version of its waveguide technology to the market. The companies claim the plastic variant achieves "nearly the same" performance as its glass...
Resolution Games Secures $25M Series C Funding, ‘Demeo’ Surpasses “multi-million dollars” in Revenue
Resolution Games, the studio behind popular multiplayer VR titles Demeo (2021) and Blaston (2020), today announced it has secured a Series C funding round of $25 million. The Stockholm-based company says the investment will be used to bring "proper...
Facebook Headsets Now Account for More Than 60% of VR Headsets Used on Steam
Facebook's growing grip over the VR space reached new heights last month as the company's Oculus headsets exceeded 60% of the share of monthly-connected headsets used on Steam.
Facebook was already a major player in the VR market before the...
SteamVR Update Improves Oculus Link & Air Link Reliability as Quest 2 Exceeds 30% of Headsets...
The latest update to SteamVR, version 1.18.5, brings improvements to error handling of Oculus Link and Air Link which is meant to improve reliability. The update comes as Quest 2 reaches 31.07% of all VR headsets in use on...
Osso VR Raises $27M Series B to Expand Its VR Surgical Training Platform
Osso VR, the creators behind the immersive surgical platform, today announced its secured $27 million in Series B financing.
The funding round was led by GSR Ventures, with participation from Signalfire, Kaiser Permanente Ventures, OCA Ventures, Scrum Ventures, Leslie Ventures,...
Oculus Plans to Enable DLC & In-App Purchases for App Lab Developers Later This Year
Oculus App Lab is a way for developers to publish their apps on Quest without being subject to curation, but it comes with a few caveats like not being visible in the main Quest store. Since its launch, App...
AR Software Startup Multinarity Emerges from Stealth with $28M Seed Round
Multinarity, an Israel-based startup working on AR software, announced it's raised $28 million in the company's initial seed round. As reported in an exclusive by Calcalist, funding was led by Israeli investors VC Aleph and U.S. investors Corner Ventures.
The...
‘Wraith: The Oblivion VR’ Studio Fast Travel Games Raises $4M Investment
Fast Travel Games, the Sweden-based VR developer and publisher behind titles such as Wraith: The Oblivion - Afterlife (2021) and Apex Construct (2018), today announced a new investment worth $4 million.
Brightly Ventures, a Nordic early-stage tech investment firm, led the...
‘VRChat’ Secures $80M Series D Funding to Create its Own Digital Economy
VRChat, the popular social VR platform, announced its secured a Series D funding round of $80 million, which brings to the startup more than five times its overall lifetime investment.
The round was led by Anthos Capital, alongside participating investors...
VR Meditation App ‘Tripp’ Raises $11M Series A Investment
TRIPP, the Los Angeles-based startup behind the eponymous VR meditation app, has secured a Series A investment amounting to $11 million.
The investment, which was announced via TechCrunch, was led by Vine Ventures and Mayfield with participation from Integrated. This brings...
LIV Mobile App Lets You Record Quest Mixed Reality Video with Just Your iPhone, Now in...
LIV develops software for mixed reality video capture, and over the years it's become the de facto method for streamers showing themselves immersed in VR from a third-person perspective. For best results though, using LIV invariably means you'll need...
VR Education Platform ‘ENGAGE’ Raises $10.7M to Build ‘Oasis’ Metaverse for Business
VR Education Holdings, the company behind the social VR platform ENGAGE, announced it's raised €9 million (~$10.7 million) which will help it expand beyond the realm of immersive education & training and into a new product called ENGAGE Oasis....
Oculus Removes ‘Go Live’ Facebook Livestreaming on Quest v30 Update
Though Oculus has added plenty of new features to Quest since its launch, in the latest update its removing one: the 'Go Live' feature was the only direct method for livestreaming the headset's view to the web (via Facebook),...




















