VR Development

VR Development

Leap Motion’s ‘Interaction Engine’ Unlocks More Natural Human Input for VR

Leap Motion has announced it's to early access to the beta of its Interaction Engine, a set of systems designed to help developers implement compelling, realistic and hopefully frustration-free input with just their hands. If you've ever spent time with a...

Cardboard Apps Can Tap into Enhanced VR Performance on Daydream Phones

A spokesperson for Google's VR team has confirmed that Google Cardboard applications will be able to benefit from the enhanced VR performance that's baked into Daydream ready phones. Cardboard was Google's first step into virtual reality. Wanting to introduce as...

Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Epic Games' popular Unreal Engine has just received a major update with version 4.12 now sporting Google VR 'Daydream' and OSVR native support. It also ships with a preview of the company's impressive VR Editor, which allows developers to...

VR Creation App ‘MakeVR’ to be “Spun Out” from Sixense, Now Hardware Agnostic

Steve Hansted from Sixense took to the stage at VR Launchpad in Mountain View, CA today to announce that the virtual reality 3D modelling application MakeVR, often used alongside the company's STEM motion controllers, is being "spun out" into a...

Nanotechnology Researchers Are One Step Closer to the Perfect ‘Meta-lens’ for AR/VR Headsets

AR and VR headsets of the future could have clearer, lighter, and wafer thin lenses, thanks to a new manufacturing process that uses nanotechnology to not only shrink the thickness of the lens, but also correct for the sort...

Oculus Research Division Is ‘First Complete, Well Funded VR Research Team in Close to 20 Years’

Buried toward the end of Michael Abrash's must-watch keynote at Oculus Connect was the announcement of a new research division within Oculus which Abrash says is the "first complete, well funded VR research team in close to 20 years."...

‘Adventure Time’ Creator Pendleton Ward on Stretching the Boundaries of Identity in VR

Adventure Time creator Pendleton Ward has been fascinated by the idea of virtual reality since he first read Snow Crash as a teenager. He backed the Oculus Kickstarter, and has been exploring many of the early VR prototypes over...

More Optimization Tips from Oculus for Unity-based Gear VR Projects

Chris Pruett, Oculus’ head of developer relations and co-founder of Robot Invader, elucidates more about the technical knacks for optimizing Unity-based works intended for the Samsung Gear VR mobile platform. See Also: Oculus Shares Optimization Tips for Unity-based Gear VR Projects In...

Oculus Shares Optimization Tips for Unity-based Gear VR Projects

Chris Pruett, Oculus' head of developer relations and co-founder of Robot Invader, has recently released somewhat of a technical quick-start guide targeting potential Gear VR devs looking to get that extra mile out of their game or experience. The blog post, Squeezing Performance...
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Watch: Latest Unity VR Editor Shown Off at Unite, Releasing in 2016

During the opening keynote to their annual Unite conference yesterday, Unity announced that their in-development VR authoring tool EditorVR, which allows creators to step inside and work on their projects using virtual reality, is on its way within the...

HTC Opens Applications for Free Vive Tracker Dev Kit

HTC announced earlier in January that they'd be giving away 1,000 Vive Trackers to developers. Applications to get your hands on one of the Trackers are now open through February 7th. The new HTC Vive Tracker is a standalone tracking...

London VR Dev Meetup Returns April 3rd with Holographic Streaming, New 3D Sound System, and VR...

Hackney House London is the new venue for the return of the London VR Developer Sessions in partnership with the upcoming Virtual Reality Show. The tri-monthly event presents a forum for immersive content developers to meet, share, collaborate and...

AMD to Share Low-Latency VR GPU Rendering Tricks at GDC 2015

GDC 2015 is just around the corner and the event's conference schedule has revealed that semiconductor giant AMD will be sharing tips and tricks designed to help developers targeting virtual reality to get the best performance for virtual reality from the company's...

Oculus CTO John Carmack Will Demo His ‘VrScript’ Environment at Connect

John Carmack is something of a legend in the programming world with a history that's intertwined with the early gaming industry. Now at Oculus as Chief Technical Officer, Carmack may be poised to leave a similar mark on the world...

Oculus Releases PC SDK 0.8 with “Improved Support for Windows 10”

As the company drives toward releasing SDK 1.0 alongside the consumer Oculus Rift they've now released SDK 0.8 with "Improved Support for Windows 10." Until SDK 0.7, the Oculus Rift didn't officially support Windows 10. With SDK 0.8, the company...
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