VR Development
Samsung to Launch Project Moohan XR Headset at Galaxy Event on October 21st
Samsung announced it's holding a Galaxy Event on October 21st, which will feature Project Moohan, the company's long-awaited Apple Vision Pro competitor.
The News
The livestream event is slated to take place on October 21st at 10PM ET (local time here),...
Oculus ‘Designing for Hands’ Document Introduces Best Practices for Quest Hand-tracking
Hand-tracking on Quest rolled out as an experimental feature in late 2019, but Oculus is letting it gestate before it will accept third-party apps with hand-tracking. In the meantime, the company has published fresh developer documentation which establishes best...
Nanotechnology Researchers Are One Step Closer to the Perfect ‘Meta-lens’ for AR/VR Headsets
AR and VR headsets of the future could have clearer, lighter, and wafer thin lenses, thanks to a new manufacturing process that uses nanotechnology to not only shrink the thickness of the lens, but also correct for the sort...
Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only
Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. As of the latest SDK update, the company says OpenXR...
Epic Games Releases ‘Showdown’ UE4 VR Demo, Compatible with Rift, Vive, and Morpheus
Epic Games has shown the world some of the most visually stunning VR experiences to date, and today, one of them (Showdown) is being released for free as a UE4 VR sample for developers to learn from.
Showdown was created...
Jesse Schell on the Art of Game Design in VR
Jesse Schell wrote the book "The Art of Game Design: A book of lenses," and his company Schell Games produced I Expect You to Die. It's one of the top-ranked VR games on Oculus Share, and it also won...
Canon Reveal 2.5k Per Eye, 120 Degree FOV ‘VR Viewer’
Here's a name you may not expect to be entering the immersive wearable market, Canon. They just demonstrated a virtual reality viewer (this is not a traditional headset) at Canon Expo in New York, and it packs some interesting...
Watch: Stunning Blade Runner VR Fan Project is Nearly Done, But There’s a Hitch
We check back in with Blade Runner 9732, a stunningly detailed fan developed VR recreation of Deckard's iconic flat from the original film. The project was recently updated showing some incredible progress, but despite its near final status, there's...
New Oculus 0.6 SDK Built Into Unreal Engine 4.8 Preview 3, Available Now
With the exciting new developer features revealed with the Oculus SDK 0.6 earlier this month, it's great to see Epic working diligently to bring the new version to Unreal Engine 4. The first integration of 0.6 for UE4 comes...
Tech Secrets Behind ‘Cosmonious High’s’ Cast of Interactive Characters
Cosmonious High contains 18 characters across six species all created by a team with zero dedicated animators. That means lots and lots of code to create realistic behaviors and Owlchemy-quality interactivity! The 'character system' in Cosmonious High is a...
New Official Dev Tool Tests VR Apps Against Oculus Platform Guidelines Before Submission
Up until now, developers wishing to get their VR app on the Oculus Store had to submit to a manual review process by which their game or experience was washed through two stages; a tech review to see if...
Meta Releases UE4 Graphics Demo to Show What Quest 2 Can Do with Expert Optimization
In an effort to help PC VR developers bring their content to Quest 2, Meta has ported Showdown, an old UE4 VR graphics showcase, to the headset as a case study in optimization best practices.
Showdown is a UE4 PC VR...
‘Haptic Shape Illusion’ Allows VR Controllers to Simulate Feel of Physically Larger Objects
In a study lead by Eisuke Fujinawa at the University of Tokyo, a team of students created a procedure for designing compact VR controllers that feel physically larger. Exploring the concept of ‘haptic shape illusion’, the controllers have data-driven,...
First Look: Unreal Engine Will Soon Let You Build VR inside VR
Epic Games has unveiled a new feature of its VR-native development platform Unreal Engine 4, the ability for VR developers to build their applications and games from within virtual reality. Here's what it looks like.
The VR renaissance has inspired...
Sony London Studio Head Forms New VR Studio ‘Dream Reality Interactive’
Dave Ranyard, who headed up Sony's London Studio throughout PlayStation VR's development, has announced the formation of a new VR-focused game Dream Reality Interactive.
Dave Ranyard was arguably the public face of Sony's Morpheus (aka PlayStation VR) project in the early days...



















