News
NVIDIA GTC 2016 Conference Makes Virtual Reality a Top Topic This April
With major consumer VR headsets on the precipice of shipping, NVIDIA's has put virtual reality among the top focuses of their annual GTC conference coming next month.
Hosted in San Jose, CA, from April 4-7, GTC 2016 is all about...
Quest 2 Stock Becoming Readily Available Following Holiday Scarcity
With the Winter holidays and the New Year in the rearview mirror, Quest 2 stock is becoming easier to find and available for delivery more promptly. While backorders in some regions spanned more than a month on the lead...
‘L.A. Noire VR’ for PC Gets Minigames Previously Exclusive to PSVR
Rockstar Games brought L.A. Noire: The VR Case Files (2017) to PSVR in a surprise launch last September, bringing along with it some minigames to keep you shooting, punching, and driving with moxie well after you'd interrogated your last suspect. Now,...
The Future of Virtual Lightfields with Otoy CEO Jules Urbach
Otoy is a rendering company that pushing the limits of digital light fields and physically-based rendering. Now that Otoy's Octane Renderer has shipped in Unity, they're pivoting from focusing on licensing their rendering engine to selling cloud computing resources...
SHVR Vive Jam Dev Log #2: Prototyping and Debugging
The SHVR Vive Jam in Shanghai enters its second day. Developers have put pen to paper fingers to keyboard to begin executing their ideas. The 14 teams have access to three HTC Vive development kits for testing in 30...
E3 2015 Will Mark Three Years of Incredible VR Progress
Arguably the games industry's most important annual event, the Electronic Entertainment Expo 2015 begins in LA next week. As the final E3 before the retail release of three major virtual reality headsets from Oculus, Sony, and Valve/HTC, we take...
Apple’s Job Listings Seek ‘VR File Format Engineer’, ‘VR Pipeline Engineer’, & More
Now that Apple is being open about their interest in VR the company is publicly listing new job postings for a number of roles seeking candidates with VR expertise. Two of the latest listings suggest the company is exploring VR...
’90s Classic ‘Tomb Raider’ is Coming to Quest & Pico in Unofficial Team Beef VR Port
Team Beef, the modding group behind a slew of unofficial VR ports of classic games, announced their next project is Tomb Raider (1996), which will bring the action-adventure game to standalone headsets Quest and Pico VR.
Unlike the version playable through...
Director of ‘The Hills Have Eyes’ is Making a Live-Action VR Horror Series, Releasing Halloween 2017
Veteran horror director Alexandre Aja, known for his work on The Hills Have Eyes (2006), Pirahana 3D (2010), and Horns (2013), is teaming up with Oculus and VR production studio Future Lighthouse to create a 360 live-action horror series...
‘Horizon Call of the Mountain’ Promises “multiple paths”, New Clips Captured on PSVR 2
Horizon Call of the Mountain, an exclusive title headed to PSVR 2, got its first gameplay trailer earlier this month which suggested VR's first Horizon series game would be more than just an 'experience'. Now Sony has tossed out...
‘Manifold Garden’ Studio to Release Room-scale VR Puzzler ‘Hotel Infinity’ November 13th
Studio Chyr, the team behind flatscreen puzzler Manifold Garden (2019), is bringing an enigmatic VR follow-up to Quest and PSVR 2 this week.
Called Hotel Infinity, the game lets you explore the winding halls and grand ballrooms of a mysterious hotel using...
‘Pollen’ Devs Talk Narrative, HTC Vive Integration and Putting Beer Cans into Microwaves
Pollen, a first-person exploration VR game from Helsinki based Mindfield Games, is well on its way for its series of multi-headset launches soon too come, including Sony Morpheus, HTC Vive, and Oculus Rift. We sat down to talk with CEO Ville...
‘Gorilla Tag’ Has Topped $100M in Revenue, Making it One of VR’s Most Successful Games
VR studio Another Axiom today announced that its breakout title, Gorilla Tag, has surpassed $100 million in revenue. The company shared other key metrics about its player population that shine light on the state of the VR market.
Not long after...
Survios Sets ‘Sprint Vector’ Release for Late 2017, Details New Features
Los Angeles-based VR studio Survios has continued to improve its ‘adrenaline platformer’ Sprint Vector since its reveal at GDC 2017 in March, adding weapons, powerups and new movement systems. Detailed in a press release at E3 2017, the game...
Ubisoft’s VR Space Sim ‘AGOS: A Game of Space’ Launches Today
Ubisoft is today launching its latest VR title, AGOS: A Game of Space. The made-for-VR space sim is set to support PC VR headsets across Steam and the Oculus Store.
Update (October 28th, 2020): With seemingly little fanfare, Ubisoft is today...




















