Attack on Titan VR: Unbreakable is here, officially bringing the hit anime to VR for the first time, albeit in early access. We got an eye-full last month when developer UNIVRS released its first trailer, which admittedly looked pretty rough. While that’s still true for the game in its current state, it actually packs in some fun mechanics, leaving me holding out hope for the AoT VR game that it might become.
For those who have been playing or developing VR content for years, it might seem ‘obvious’ what kind of settings are expected to be included for player comfort. Yet for new players and developers alike, the confusing sea of VR comfort terms is far from straightforward. This has lead to situations where players buy a game but find it doesn’t include a comfort setting that’s important to them. So here’s a checklist and glossary of ‘essential’ VR comfort settings that developers should clearly communicate to potential customers about their VR game or experience.
CM Games, the developer behind the single-player survival shooter Into the Radius (2020), have released its long-awaited sequel via Steam Early Access today, bringing us back to the deadly Pechorsk Security Zone.
Bandai Namco revealed late last year that it was partnering with XR studio Atlas V (Gloom Eyes, BATTLESCAR) to release a Mobile Suit Gundam game for Quest, slated to arrive sometime this fall. We’re now getting a clearer picture of what to expect, as the studios tossed out a new story trailer for its “full-length” VR anime.
Atlas V showed off a trailer featuring some of the story behind Mobile Suit Gundam: Silver Phantom.
“Neither belonging to Earth Federation nor Zeon. The unofficial mercenary organization Argent Keil. You become the protagonist. Carry out an assassination order. Following the Phantom, from past to the future. Your story begins now.” the trailer states, showing off a mix of 3D and 2D anime scenes in the process.
The original article, including the trailer originally shown last month, follows below:
Announced during UploadVR’s Summer Showcase today, Mobile Suit Gundam: Silver Phantom is officially coming to Quest this fall, bringing along with it some mixed reality gameplay elements revealed in a new trailer. UploadVR says the MR part of the game is set to include the ability to fight battles in your own living room using mobile suits featured in the main storyline and exclusive suits “designed specifically for this immersive experience,”
The new trailer follows above the original article, which includes all other extant information about the game.
Original Article (March 21st, 2024): Mobile Suit Gundam: Silver Phantom is being pitched as a “virtual reality interactive movie,” which is said to provide fans with the opportunity to immerse themselves in the Gundam series in a new way and brand new story.
While the studios were previously very light on the detail when the project was announced late last year, it’s now been revealed the narrative will take place in the Universal Century 0096, including battle scenes in outer space.
Now, just in time for the Tokyo-based anime consumer show Anime Japan, we’ve got a brand new teaser for Mobile Suit Gundam: Silver Phantom (linked above).
If you’re looking for a slightly deeper dive, Bandai Namco Filmworks and Altas V also showed off a behind-the-scenes video at SXSW 2024 last week, which gives us a brief glimpse its storyboards and character design.
In the meantime, we’ll be waiting to hear word on exactly when to expect Mobile Suit Gundam: Silver Phantom on Quest, as for now the release date is still a complete mystery. The studios tell us we should expect a Quest Store page soon however, which will let you wishlist the game.
Quest 3 (left) and Apple Vision Pro (right) | Based on images courtesy Meta, Apple
Meta today announced plans to update Quest 3 with AI vision features similar to what’s on the company’s latest Meta Ray-Ban glasses. Meanwhile, Apple still hasn’t confirmed if Apple Intelligence features will hit Vision Pro at the same time as other Apple devices this Fall.
You might have noticed an unfamiliar icon in your app drawer today. Don’t be alarmed, because that’s the new logo for Meta’s XR content store, and it’s setting the stage for more changes yet to come.
Brazen Blaze is a unique VR brawler that’s just launched on Quest and PC VR. Meanwhile, Chess Club, Ironlights, and Battle Talent have all gotten exciting updates.
Metro Awakening is set to launch on all major VR headsets sometime later this year, and while we got a good eye-full in its announcement trailer from January, developer Vertigo Games tells us a bit more what to expect in an interview on the PlayStation blog, including new screenshots, VR implementation details, and a bit about locomotion too.
Yeeps: Hide and Seek is an App Lab sleeper hit that the developers say reached 360,000 monthly-active users, even before its debut on the main Quest store this week. Speaking to Road to VR, the studio shares the impetus of the project and where it’s headed next.