VR Publisher VRAL Acquires 30% Stake in Studio Behind VR Shooter ‘EXOSHOCK’
Miami-based VR publisher VRAL Games announced it’s acquired a 30% stake in PolarityOne, a Seattle-based indie studio developing the upcoming co-op VR shooter EXOSHOCK.
Gaijin Entertainment, the studio behind War Thunder (2013), announced that its upcoming aerial VR combat game Aces of Thunder is headed to PSVR 2 and PC VR headsets sometime this year.
Sony released its annual wrap-up of top downloads across its various PlayStation platforms for 2024. And while there hasn’t been a lot of movement in comparison to PSVR 2’s first year, we can’t really say we’re particularly surprised at the outcome.
Google has acquired a number of HTC’s XR engineers for $250 million, something the company says will “accelerate the development of the Android XR platform across the headsets and glasses ecosystem.”
Snap, the company behind Snapchat, is making its latest Spectacles AR Glasses more affordable to students and teachers with a new educational discount that cuts the $1,200 launch price in half.
Samsung Unpacked didn’t have any big XR revelations this year, although the South Korean tech giant has finally shown off the near-final version of its Android XR headset, codenamed Project Moohan.
Even with onboard AI, Ray-Ban Meta Smart Glasses aren’t as smart as they could be, since the glasses lack any sort of display for doing simple tasks, like reading incoming messages. Now, a report from Bloomberg’s Mark Gurman maintains Meta is not only looking to expand its line of smart glasses with the inclusion of a sportier model this year, but also a high-end model that includes a built-in display.
Google’s announcement of Android XR last month was largely met with excitement, but there was a notable undercurrent of concern about Google’s long-term commitment to the platform. The company has a storied history of launching new products and platforms, only to drop them a few years later—often leaving third-party developers in the lurch.