VR Locomotion
A New Category of VR Game is Slowly Emerging Right Before Our Eyes
The much lauded Echo VR might no longer be with us, but one of its innovations is living on in a new wave of VR games.
Update (March 12th, 2024): Added more games to document the growing trend of arm-locomotion...
‘EVERSLAUGHT’ is a VR Action Game Built with Intense Locomotion for Players With Iron Stomachs
EVERSLAUGHT is an upcoming VR action game that throws VR comfort design out the window in favor of frenetic combat for players who have no issues with motion sickness. The title is set to launch in Early Access later this...
Cybershoes for Oculus Quest Now Available on Amazon US
The Oculus Quest-compatible version of Cybershoes, the VR locomotion peripheral, was successfully funded on Kickstarter late last year, and has been available direct from the creators for a few months now. The company has now made Cybershoes for Quest...
VR Locomotion Device ‘DecaMove’ Attracts $350K in Preorder Campaign
Megadodo Simulation Games, the Singapore-based startup behind the upcoming PC VR headset DecaGear, announced that its hip-based VR locomotion device DecaMove has generated over $350,000 in sales over the course of its month-long preorder campaign.
The small puck-like device was...
Locomotion Vault Catalogs & Compares 100+ VR Movement Techniques
Locomotion is one of the most fundamental elements of any VR experience because it directly influences the sort of experience the user can have and how comfortable the experience can be. Since the inception of the medium, academics and...
Cybershoes for Quest Kickstarter Successfully Concludes After Tripling Funding Goal
Cybershoes, the makers of a locomotion peripheral for VR headsets, launched a Kickstarter in late November for a new Quest-compatible version of the device. Now heading into the new year, Cybershoes for Quest has concluded its campaign after tripling its...
3dRudder Pro Wireless Launching for Enterprise in Late March, Supporting Quest & PC VR
3dRudder, the VR locomotion controller, already comes in both PC and PSVR flavors, both of which require a wired connection. Now, the France-based company announced its bringing a wireless version of the device to enterprise customers later this month.
3dRudder...
Small Form Factor Locomotion Device ‘VRGO Mini’ Surpasses Kickstarter Goal
Bristol, UK-based designer Joe Ryan launched his first Kickstarter back in 2015, the VRGO chair locomotion device, which saw a modest £22,100 (~$27,000) in crowdfunds. Now, a smaller form factor version of the device is being launched through a...
VR Locomotion Controller ‘3DRudder’ for PSVR Delayed Until June, Priced at $120
3DRudder, the foot-controlled VR locomotion peripheral, has been officially available for PC VR users for around two years now, although the Marseille, France-based company has been working in the meantime to refine their design and also bring it to...
Cybershoes Indiegogo Campaign Fully Funded in Under 48 Hours
Cybershoes, the foot-worn VR locomotion accessory, garnered over $245,000 through its Kickstarter campaign before its close last November. The Vienna-based company has reentered the crowdfunding waters recently with an Indiegogo campaign that celebrates success today after reaching its funding goal...
Cloudhead Games – Lessons Learned From Five Years of VR Locomotion Experiments
Both the Rift and the Vive first launched to consumers around this time two years ago, but their debut, and the games that launched alongside them, were the culmination of years of prior game design experimentation in a new...
‘Light Strike Array’ Fuses PVP Combat with Novel Locomotion, Now in Early Access
For some games, VR locomotion is simply ends to a mean; getting you from point A to point B in an efficient manner so other game mechanics can take the spotlight. Not so in PvP battle arena Light Strike Array, which...
Oculus Explores 8 Experimental Locomotion Methods, Adds Samples to SDK
Following a two-part blog series in partnership with Crytek, where the studio shared some of its research into VR locomotion comfort, Oculus has now added eight new experimental locomotion methods to the SDK. A recent entry on the official...
Oculus and Crytek Explore New & Novel Methods of VR Locomotion
Oculus has teamed up with Crytek to share a series of VR game design learnings. The second and latest post in the series explores eight prototype methods for moving or rotating in virtual reality.
Keeping players comfortable in VR is...
Racing Game “Sprint Vector” is an Intense Workout with VR Locomotion that Just Works
Sprint Vector is an "adrenaline platformer" racing game that relies upon a unique locomotion technique of swinging your arms in order to run through an obstacle course. It's the latest game from Raw Data developer Survios, but with a...



















