VRTGO 2014: RSI – ‘Supporting VR in Star Citizen’, Live Blog @14:00 GMT

Star Citizen is of course the space combat game funded by a hugely successful crowdfunding campaign, which has pledged support for the Oculus Rift. With VR still a developing technology, many games may opt to support VR rather than build solely for it from the ground up. Star Citizen is attempting to do just this and this talk covers the wins, pitfalls and lessons learned from this approach. Speaker: Jon Dadley, Designer, Star Citizen Paul James will be live blogging the talk direct … Read the full article …

News Bits: HL2VR 1.4 Mod Released, The Best Half-Life 2 Experience Just Got Better

Back in October 2013 Road to VR's Ben Lang described HL2VR, a Half-Life 2 mod specially crafted to make playing in VR as cool as possible, as "The best way to experience Half-Life 2." The new version (1.4) is out and brings Oculus Rift DK2 support and the ability to play through both Episode 1 and 2 of Half-Life 2. … Read the full article …

VRelia Partners with ImmersiON to Offer VR Headsets and Content

VRelia, a Spanish company recently formed with the aim of providing users with high resolution VR Headsets, has announced a partnership with ImmersiON, a startup formed from the key players behind TD Vision, a company with a history in 3D technologies and video codecs. We first covered VRelia back in February, at which time they were planning to offer not one but three different VR headsets to compete directly with Oculus VR's Rift. Since then, it looks like the company has returned to the … Read the full article …

News Bits: With 5 Days Remaining, Zero Latency Passes Crowdfunding Goal for Full Body Zombie Experience in Melbourne, Australia

Zero Latency, who has been developing a full-body virtual reality zombie experience, has just passed their $25,000 crowdfunding target with five days remaining. The funds are being raised to further develop the system and the backer rewards offer tickets to experience the action for yourself, assuming you're near Melbourne, Australia. … Read the full article …

Loading Human Impresses in New Unreal Engine 4 Footage, Kickstarter Target Within Reach

Loading Human, the first person Sci-Fi adventure title that is setting the bar for player interactions in a virtual space. And now, the Untold Games team reveal new footage leveraging Unreal Engine 4 and it's very pretty indeed. … Read the full article …

Oculus VR Responds to Legal Claims, Says Zenimax Cancelled Doom 3 BFG VR Support After Refusal of Equity Demands

Today Oculus VR offers up a candid response to Zenimax's recent and very public claims that the maker of the Oculus Rift VR headset infringed upon its intellectual property. Plus, why Doom 3: BFG for the Oculus Rift was really cancelled. … Read the full article …

‘Giant vs. Horde’ Pits One Fully-embodied VR Player Against Hundreds of Others

Giant vs. Horde is an impressively unique asymmetric multiplayer game with Oculus Rift support. One player, donning an Oculus Rift and a professional motion capture suit, is the Giant. Other players pilot combat spaceships which are but flies to the Giant. Hundreds of players must work together, as a swarm, to defeat the Giant. … Read the full article …

Facebook / Oculus VR Acquisition: Investor Webcast Highlights and Breakdown

Facebook / Oculus VR Acquisition: Investor Webcast Highlights So, while we were still reeling from Mark Zuckerberg's announcement on his own personal Facebook page of their intentions to acquire Oculus for a cool $2 billion dollars, the official press release landed. In that, everyone holding an interest in the deal should pop along via phone or webcast to hear Mark Zuckerberg and Brendan Iribe (amongst others) explain why this deal is in the offing and what their vision is for the … Read the full article …

GDC 2014 Video Interview – New Demo and Design Innovations from Cloudhead Games

The Gallery: Six Elements from Cloudhead Games was among the first titles intended for VR from its roots, with development of the title starting shortly after the Oculus Rift Kickstarter. Since that time, the devs at Cloudhead have been busy building an immersive experience that makes full use of both a VR headset and 3d motion controls. … Read the full article …

GDC 2014: Oculus VR Event – Developing Virtual Reality Games and Experiences, Live Blog @ 2:30pm PDT (21:30 GMT)

Developing Virtual Reality Games and Experiences (Presented by Oculus VR) Ben Lang's fingers of steel know no limits as he continues his Live Blog marathon, this time he's live from Oculus VR's presentation on developing VR experiences. Tom Forsyth, Oculus VR Software Architect is presenting and it kicks off at 2:30 PDT (21:30 GMT) … Read the full article …

GDC 2014: Sony Project Morpheus PS4 VR Headset ‘The Deep’ Gameplay Video

Hands on with the future of PS4 Gaming Our roving report Ben Lang is on the show floor at GDC 2014 and has sent back a hands-on playtest with Sony's new prototype VR Heedset, codenamed Project Morpheus. … Read the full article …

Exclusive: VR Jam Finalist ‘SightLine’ IndieGogo Campaign Launches Next Week, Q&A With Developer Tomáš Mariančík (Video)

A revamped version of the excellent, mind-bending VR Jam finalist SightLine is heading to IndieGogo next week, we speak to developer Tomáš Mariančík to find out more. … Read the full article …

VR Jam Winner ‘Ciess’ Becomes ‘Darknet’, Q&A With Developer E McNeill

The follow up to last year's brilliant VR Jam winner Ciess has been announced by it's developer E McNeill. We take a look at Darknet and ask McNeill to answer some of our burning questions. … Read the full article …