Apple Reportedly Shelves Cheaper & Lighter Vision Pro for Smart Glasses to Rival Meta

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Apple Vision Pro | Image courtesy Apple

Apple seems to be releasing its next Vision Pro with M5 chip soon, but according to a new report from Bloomberg’s Mark Gurman, the company may have shelved plans for a follow-up headset that’s cheaper and lighter in favor of releasing smart glasses set to compete with Meta.

Meta Ray-Ban Display Glasses Are Now Available, But That Doesn’t Mean Buying is Easy

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Meta Ray-Ban Display & Neural Band | Photo by Road to VR

Ray-Ban Display, Meta’s first smart glasses with a display, are now available for sale. However, unless you’re in the US and in a handful of major metropolitan areas, it’s difficult to get your hands on a pair.

Next Apple Vision Pro Inches Closer to Launch, FCC Documents Suggest

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Image courtesy FCC

Apple may be preparing to release its long-rumored M5 hardware refresh of Vision Pro, according to new certification tests filed with the US Federal Communication Commission (FCC).

‘Thief VR: Legacy of Shadow’ Hands-on: The Most Promising VR-Native Stealth Game Yet

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Image courtesy Maze Theory, Vertigo Games

Thief pioneered the stealth-action genre starting in the late ’90s, and now the storied franchise is finally coming to all major headsets in its first made-for-VR game.

Meta Ray-Ban Display Waveguide Provider Says It’s Poised for Wide Field-of-view Glasses

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Image courtesy Schott

SCHOTT—a global leader in advanced optics and specialty glass—working with waveguide partner Lumus, is almost certainly the manufacturer of the waveguide optics in Meta’s Ray-Ban Display glasses. While the Ray-Ban Display glasses offer only a static 20° field-of-view, the company says its waveguide technology is also capable of supporting immersive wide field-of-view glasses in the future.

VR Design Unpacked: The Formula for Great VR Game Trailers

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Our series Inside XR Design explores the best of immersive design. Today we’re talking about how to make an incredible VR trailer using just in-game footage. No mixed reality setups, no complicated compositing—just smart planning and a proven playbook. And keep reading, because at the end, I’ll share a checklist of key technical considerations to make your trailer shine, and share a trailer that exemplifies everything we’re about to talk about.

Meta to Open Second Permanent Store in Preparation for Next Wave of Smart Glasses

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Meta Lab (LA) Pop-up Store | Image courtesy Meta

Meta announced its LA-based pop-up store is returning as a flagship retail location, which is slated to arrive alongside more Meta branded pop-ups in New York and Las Vegas.

‘Hitman’ Update Finally Puts PC VR Version at Parity with PSVR 2, Includes ‘Freelancer’ Mode

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Image courtesy IO Interactive

IO Interactive announced that Hitman World of Assassination has finally got its long-awaited PC VR patch, bringing new life to a sorely neglected port.

Valve Expands ‘Steam Link’ PC VR Streaming to More Headsets and Opens the Door to Android XR

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Image courtesy Valve

Valve today announced that it’s bringing its wireless PC VR streaming software, Steam Link, to five more headsets from PICO and HTC. The company also plans to make it easier for headset makers to bring Steam Link to even more headsets in the future.

‘Titan Isles’ Review – A Good Bullet Hell Shooter Missing The Magic of ‘Windlands’

Image courtesy Psytec Games

You’d be forgiven for thinking Titan Isles was some sort of prequel to the Windlands series. While it does have a lot in common with Psytec’s combat-flavored adventure platformer Windlands 2 (2018), Titan Isles is an entirely new game that marks a clear departure from the series’ focus on exploration by amping up combat and stripping down levels to a mostly straight ‘A to B’ pathway, making for a pretty good (if not basic) bullet hell-style shooter that dispels more of the Windlands magic than I was hoping to part with.

‘Microsoft Flight Simulator’ is Coming to PSVR 2 Next Year Following PS5 Release

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Image courtesy Microsoft, Asobo

Microsoft Flight Simulator 2024 developer Asobo Studio announced it’s finally releasing the game on PS5 and PS5 Pro later this year, with PSVR 2 support slated to follow in 2026 as a free update.

‘Moss’-inspired VR Adventure ‘My Monsters’ Brings Unique Art Style to Quest Next Month

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Image courtesy Ludact

My Monsters is an upcoming VR platformer adventure inspired by Moss, letting you guide your very own little monster as you tower above and help them along the way to conquer a world plagued by inner demons. Now, developer Ludact has revealed the game’s launch date for Quest and SteamVR headsets.

‘Gunman Contracts’ Gameplay Shows Off Visuals & Gunplay That Rival ‘Half-Life: Alyx’

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Gunman Contracts – Stand Alone is slated to arrive on PC VR headsets in early access this year, bringing an action movie-inspired shooter adventure that’s definitely aiming high.

Hideo Kojima’s Studio Partners with Niantic Spatial on Enigmatic AR Game of the “near future”

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Image courtesy Niantic Spatial, Kojima Productions

Hideo Kojima’s production company and Niantic Spatial released a new teaser showing off a concept for an AR game that the studios see as a “significant moment for both companies.”

Apple Continues Investment in Exclusive Immersive Content for Vision Pro

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Image courtesy Apple

Apple announced its next slate of immersive films for Vision Pro, coming from Audi F1 Project, the BBC, CANAL+, CNN, HYBE, MotoGP, and Red Bull.

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