A New Category of VR Game is Slowly Emerging Right Before Our Eyes
The much lauded Echo VR might no longer be with us, but one of its innovations is living on in a new wave of VR games.
The much lauded Echo VR might no longer be with us, but one of its innovations is living on in a new wave of VR games.
Apple’s significant impact on the market tends to draw attention from companies that might not have otherwise entered a specific product category—aka “The Apple Effect.” With the entrance of Apple Vision Pro, one such entity to follow suit is Stryker’s Mako, a robotic surgery group initially founded as a standalone company by Rony Abovitz, the founder and first CEO of AR unicorn Magic Leap.
The Game Developer Conference (GDC) is coming up next week, which could give ByteDance’s XR subsidiary Pico Interactive a perfect opportunity to showcase what, according to a recent trademark and leaked controller model, could be its next standalone VR headset.
This week Apple released its first significant update for Vision Pro, visionOS 1.1, bringing key enterprise features like the ability to enroll and configure headsets at scale, visual improvements for Personas, and more.
Vision Pro doesn’t support motion controllers, however Apple published a new patent last month that describes an Apple Pencil-like device which could point the way for the company’s first Vision Pro-supported controller.